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Call for Articles: History and Games

Call for Articles: History and Games

Im Dezember 2016 und Jänner 2017 gibt “The Ontological Geek” eine Spezialserie zum Thema “History and Games” heraus. Neben den üblichen Herausgebern gibt es diesmal auch zwei Guest Editors: Jay Castello und Eugen Pfister (vom AKGWDS). Bis zum 6. November können Abstracts dazu eingereicht werden.

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Hier die Ankündigung:

“For this series, we’re look­ing for arti­cles that explore the inter­ac­tion between his­tory, games, and play. Possible top­ics include but are not lim­ited to: the rep­re­sen­ta­tion of his­tor­i­cal peri­ods, move­ments, and events within a game; how games can present alter­na­tive his­to­ries; the emerg­ing his­tory of games; the role of games in his­tory edu­ca­tion. We’re look­ing for orig­i­nal takes on the sub­ject the fur­ther our under­stand­ing of both the games and the his­tor­i­cal topic in ques­tion. Submissions about non-videogames (boardgames, pen-and-paper games, folk games) are very wel­come!

If you won­der whether a par­tic­u­lar sub­ject would be suit­able before pitch­ing, don’t hes­i­tate to get in touch.

As always, we wel­come arti­cles from writ­ers of all back­grounds and per­spec­tives, and we encour­age every­one who might be inter­ested to write to us.

We’ll be accept­ing pitches through­out October and early November, but the sooner we get yours, the bet­ter! Please sub­mit your pitch (ca. 250 words) to editor@ontologicalgeek.com, and we’ll get back to you as soon as pos­si­ble.

We’re aim­ing for arti­cles roughly between 1,000 and 2,000 words, and if you have a ref­er­ences sec­tion, please be as com­plete and con­sis­tent as possi­ble in list­ing those sources.

Please send us your pitches by November 6th at the lat­est.

All pitches will be reviewed anony­mously by our edit­ing team for this series.”

http://ontologicalgeek.com/call-for-articles-history-and-games/

 


OpenEdition schlägt Ihnen vor, diesen Beitrag wie folgt zu zitieren:
Eugen Pfister (21. Oktober 2016). Call for Articles: History and Games. gespielt. Abgerufen am 15. März 2025 von https://doi.org/10.58079/p14v


Eugen Pfister

Eugen Pfister leitet das SNF-Sinergia-Forschungsprojekt "Confoederatio Ludens" an der Hochschule der Künste Bern - HKB. Er forscht zur Ideengeschichte und politischen Geschichte digitaler Spiele (spielkult.hypotheses.org).

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